Metal GPU
Overview
macOS uses the native Metal GPU API to provide direct access to the high-performance GPU accelerated graphics on Apple Silicon ARM64 systems.
If you use a graphics API like Vulkan on a macOS device, it is translated into Metal API based calls when the final rendering is performed.
Topics
- 2D graphics
- 3D Graphics
- 3D Viewport
- Geometry
- Object Selection
- Lights
- Cameras
- FOV
- View Navigation