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Metal GPU

Overview

macOS uses the native Metal GPU API to provide direct access to the high-performance GPU accelerated graphics on Apple Silicon ARM64 systems.

If you use a graphics API like Vulkan on a macOS device, it is translated into Metal API based calls when the final rendering is performed.

Topics

  • 2D graphics
  • 3D Graphics
    • 3D Viewport
    • Geometry
    • Object Selection
    • Lights
    • Cameras
      • FOV
    • View Navigation