⇱vMatrixFromRotationCreates a rotation matrix⇱vMatrixFromScaleCreates a scale matrix⇱vMatrixFromTranslationCreates a translation matrix⇱vMatrixToEulerConverts a matrix to Euler angles⇱vMatrixToRotationDecomposes a rotation from a matrix in Euler angles. This returns XYZ rotation values from a 4x4 vMatrix input.⇱vMatrixToScaleDecomposes scale from a matrix. This returns XYZ scale values from a 4x4 vMatrix input.⇱vMatrixToTranslationDecomposes translation from a matrix. This returns XYZ rotation values from a 4x4 vMatrix input.⇱vMatrixTransposeTransposes a matrix
⇱vMatrixToRotationDecomposes a rotation from a matrix in Euler angles. This returns XYZ rotation values from a 4x4 vMatrix input.
⇱vMatrixToScaleDecomposes scale from a matrix. This returns XYZ scale values from a 4x4 vMatrix input.
⇱vMatrixToTranslationDecomposes translation from a matrix. This returns XYZ rotation values from a 4x4 vMatrix input.