vMatrixCreateTRS
Creates a 4x4 matrix using traditional XYZ translation, rotation, and scale controls
Mograph / MatrixMatrix

Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
| X Offset | Float | — | — |
| Y Offset | Float | — | — |
| Z Offset | Float | 0.0 | — |
| Rotation Order | Float | XYZ | — |
| X Rotation | Float | — | — |
+9 more parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
| Y Rotation | Float | — | — |
| Z Rotation | Float | — | — |
| Lock X/Y/Z | Integer | 1 | — |
| X Scale | Float | 1.0 | — |
| Y Scale | Float | 1.0 | — |
| Z Scale | Float | 1.0 | — |
| Show Translation Input | Integer | 0.0 | — |
| Show Rotation Input | Integer | 0.0 | — |
| Show Scale Input | Integer | 0.0 | — |
Example Connections
- Example 1
vMatrixCreateTRS.Output -> vScriptValLocatorAsset.Matrix
vScriptValLocatorAsset.Output -> vScriptValMergeAsset.ScriptVal
vScriptValMergeAsset.Output -> vScriptValRenderAsset.vGeometry
Background.Output -> vScriptValRenderAsset.Input