+vNumberCreateCreates a Fusion Number object This node is the starting point for most number data type based node graphs. The output is a floating point number that can go up to "1e+38".+vNumberCreateArchCreates a unique Fusion Number object per CPU architecture If the fuse is rendered on a 32-bit Intel/AMD CPU based system a value of 1 is returned. (Note: Fusion Studio v8+ were only released as 64-bit builds so it is of low likelihood you are going to see an x86 value returned from this node.) If the fuse is rendered on a 64-bit Intel/AMD CPU based system a value of 2 is returned. If the fuse is rendered on an ARM 64-bit system, like an Apple Silicon CPU, a value of 3 is returned.+vNumberCreateBoolReturns a 0-1 range integer Fusion Number object This node uses a checkbox control to output a true (1) or false (0) logic state. Usage tip vNumberCreateBool.Output > vNumberAdd.Term1 > Switch.Which Node setting to change: vNumberAdd.Term2 = 1+vNumberCreateMultiButtonCreates a Fusion Number object using a MultiButton control for the input+vNumberCreatePlatformCreates a unique Fusion Number object per OS platform If the fuse is rendered on a macOS system a value of 1 is returned. If the fuse is rendered on a Windows system a value of 2 is returned. If the fuse is rendered on a Linux system a value of 3 is returned.+vNumberCreateRandomCreates a Fusion Number object This node uses a pseudo-random number generator to create a number that fits within the upper and lower range that is defined. If you animate the seed value, the number will change on each frame.+vNumberIntegerCreateCreates an integer Fusion Number object This node creates whole number based values with no floating point decimal based component. This node is an excellent choice if you want to drive the "Which" attribute on any of the Switch nodes available in Vonk.+vNumberRangeCreates a Fusion Number object The range node creates a list of numbers that vary between the "From" and "To" values. The "Step" control increases the incremental rate of change in the output. If the "From" value was set to 0, and the "To" value was set to 5 the output from the node would be formatted like: \[0,1,2,3,4,5\]
+vNumberCreateCreates a Fusion Number object This node is the starting point for most number data type based node graphs. The output is a floating point number that can go up to "1e+38".
+vNumberCreateArchCreates a unique Fusion Number object per CPU architecture If the fuse is rendered on a 32-bit Intel/AMD CPU based system a value of 1 is returned. (Note: Fusion Studio v8+ were only released as 64-bit builds so it is of low likelihood you are going to see an x86 value returned from this node.) If the fuse is rendered on a 64-bit Intel/AMD CPU based system a value of 2 is returned. If the fuse is rendered on an ARM 64-bit system, like an Apple Silicon CPU, a value of 3 is returned.
+vNumberCreateBoolReturns a 0-1 range integer Fusion Number object This node uses a checkbox control to output a true (1) or false (0) logic state. Usage tip vNumberCreateBool.Output > vNumberAdd.Term1 > Switch.Which Node setting to change: vNumberAdd.Term2 = 1
+vNumberCreatePlatformCreates a unique Fusion Number object per OS platform If the fuse is rendered on a macOS system a value of 1 is returned. If the fuse is rendered on a Windows system a value of 2 is returned. If the fuse is rendered on a Linux system a value of 3 is returned.
+vNumberCreateRandomCreates a Fusion Number object This node uses a pseudo-random number generator to create a number that fits within the upper and lower range that is defined. If you animate the seed value, the number will change on each frame.
+vNumberIntegerCreateCreates an integer Fusion Number object This node creates whole number based values with no floating point decimal based component. This node is an excellent choice if you want to drive the "Which" attribute on any of the Switch nodes available in Vonk.
+vNumberRangeCreates a Fusion Number object The range node creates a list of numbers that vary between the "From" and "To" values. The "Step" control increases the incremental rate of change in the output. If the "From" value was set to 0, and the "To" value was set to 5 the output from the node would be formatted like: \[0,1,2,3,4,5\]